在线名词解释大全 - PassageoneInarecentstudy - 详细

PassageoneInarecentstudy,neuroscientistsfoundthatplayingfast-pacedvideogamescouldhelpimprovedyslexic(诵读困难的)children’sreadingspeed,andtheimprovementsdidnotfadewithtime.Researcherstestedthereadingabilityoftwogroupsof10-year-olddyslexicchildrenafteronegrouphadplayedactionvideogamesandtheotherplayednon-actionvideogames.Eachgroupwascomposedof10childrenwhoplayed80minutesofvideogamesadayforninedays,equaling12hoursofplayperchild.Theirreadingskillsweremeasuredonanumberoffactors,includinghowfasttheyreadwordsandhowaccuratelytheyreadthem.Resultsshowedthatimprovementsinreadingspeedachievedfromplayingfast-pacedvideogamescouldevenexceedimprovementsgainedfromayear’sintense,traditionaltherapies.Scientistsaimedtoprovethatthere’sacorrelationbetweenadyslexicchild’svisualattentionspanandtheirabilitytoread.Actionvideogamesaredistinguishedfromnon-actionvideogamesbysuchcharacteristicsasgamespeed,ahighsensory-motorload,andpresentationofmultiple,peripheral(外围的)stimuli.Actionvideogameplayersconstantlyreceivebothexternalandinternalfeedbackontheirperformance,producinglearning.Itturnedoutthattheassumptionsofresearcherswerecorrect.Actionvideogameplayersdefeatedtheirnon-actionpeersinimprovements.Onlyactiongamekidsshowedgeneralreadingimprovements,upto40percent,whilenon-actionreadersshowednoimprovement.Theactiongamersalsoimprovedtheirbasictextreadingbyasmuchas60percent,whilenon-actiongamersshowedamoremodest5percent-10percentgain.Thoughmoreresearchisneededtonaildownthespecificrolethatactiongamesplayintheimprovements,theresearchersclaimedtheirdataisthestart.Theybelievetheirfindingsshowthatattentioncanbestudiedandefficientlytrainedduringinfancy.Thiscanpavethewayforlow-resource-demandingearlypreventionprogramsthatcoulddrasticallyreducetheincidentofreadingdisorders.24.Resultsofthestudyconfirmedscientists’assumptionthat___________.A.Actionvideogamesprovideplayerswithfeedbackthatfacilitatelearning.B.Actionvideogameshavehighergamespeedsthannon-actionvideogames.C.Readingdifficultiesarerelatedtoexcessiveplayingofvideogames.D.Readingdifficultiesarecausedbybothexternalandinternalfactors.

A
Action video games provide players with feedback that facilitate learning.
B
Action video games have higher game speeds than non-action video games.
C
Reading difficulties are related to excessive playing of video games.
D
Reading difficulties are caused by both external and internal factors.
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